All manner of scifi/fantasy/nerdness: RPGs, comic books, Firefly, RPGs, Community, Buffy the Vampire Slayer, RPGs, Avengers, Doctor Who, And RPGs. And comic books. And RPGS. Not a "fandom" blog, unless D&D alignments count as a fandom.

 

jokerisms:

boromirs:

do you ever just look at someone’s interpretation of a character and want to gently put your hands on their shoulders, look them kindly in the eyes and say you got it all wrong

image

DC Announces Plans to Put BATMAN on Almost Every Cover in July 2014

more-like-a-justice-league:

I love Batman. I do. But I cannot overstate how overkill this is. Seriously, I feel like I’m being drowned in Batman stuff. He has a dozen monthly comics, a weekly comic, Arkham Origin and now Knight, Batman and Son, Assault on Arkham, and the Bruce Timm and Darwyn Cooke shorts, and Batman is highjacking the Man of Steel sequel. Just rename DC Comics to Batman Comics.

No doubt.  I collect exactly 0 Batman titles for a reason.  I hate it when people use the phrase “shoving it down my throat” hyperbolically, but it really feels like that’s what they’re doing here.  Enough is enough.

Anonymous asked
I really want a Miles Morales movie, I;ve been thinking about doing a fantrailer, I do not know who to cast. Jaden and Donald are slightly overrated. Any ideas you have in mind? I'm stuck. >.<

stopwhitewashing:

Imma throw this one out to our followers:

Who else besides the Tumblr favorites should be casted as Miles Morales?

Tyler

James

Williams

Heck yes.

gailsimone:

supervolfan:

buzzfeedgeeky:

Love, Orlando Jones 

This is awesome.

I love this so much.

Advice from Orlando Jones.

But, as you’ve probably noticed, I have no problem tagging my hate.  I really wish people WOULD tag their hate.  There’s no reason to expect a tag to only be filled with love and happy and sunshine and rainbows.  Tags exist to help categorized information.  You want information on a topic, (say “Batman” for instance), you look for information tagged “Batman.”  Some of that info might be favorable, some of it not.

What people really should do is tag their hate… AS HATE.  I’ve got a whole “Batman hate" tag, as well as DC hate and Wolverine Hate.  I don’t do that to enrage their fans, I do it to make the fans’ lives easier.  If you can’t handle seeing Batman hate (or Wolverine hate, or whatever kind of hate), then you can simply enter “Batman hate” into Tumblr Savior.

Voilà!  You no longer see any Batman hate!

But I still want to track those posts on my blog so I can find Batman-related content when I’m looking for it.

weilongfu:

lawfulgoodness:

weilongfu:

[edited for brevity]

It sounds like you and your players could probably really benefit from The Same Page Tool.  It is a questionaire/survey designed to get the GM and the players all on the “same page.”  Maybe you should bring it up the next time you all get together and see what everybody’s expectations are.  That can go a long way in avoiding both player and GM frustration.

Oh. Wow that’s awesome. Thanks for the link! I will definitely try to bring it up this Friday when we play.

As an aside, sometimse I think they just enjoy trying to frustrate me some days because they think it’s funny. :shrug:

You see, there’s really only 3 types of roleplaying games in the world:

  1. GM comes up with an adventure that s/he hopes engages the players while the players attempt to solve the puzzles and complete the quest the GM has prepared.
  2. The players decide they are going to crush the GM’s will to live, thereby proving they are better at roleplaying games than s/he is.
  3. The GM attempts to victimize the players, thereby proving that s/he is better at roleplaying games than they are.

#3 is usually reserved for Call of Cthulhu, other Lovecraftian Horror games, and a large percentage of Shadowrun.

#2 is what’s usually happening while we GMs try to drink enough to convince ourselves it’s actually #1

My “Unpopular Opinions” post didn’t really do anything, besides maybe gain me a few hate-follows.

So I’m going to try some Batman Hate.  The only time I ever get anon hate is when I talk about comic books, so maybe this will work.

weilongfu:

lawfulgoodness:

weilongfu:

Ok more experienced D&D DMs on tumblr, I need your advice.

I have a PC who was Lawful Good but he got shifted to Chaotic Good. Ironically he follows my homebrew goddess of order, law, and justice. He wants to role play as a character who hates all other gods but his. And by now I’ve decided that that’s fine and reasonable enough.

But lately he has his character acting a little more irrationally. Trying to smash a quest item because it wouldn’t give him a nice bonus like it did another PC because she got to it first and putting things in the hands of statues and knocking them out before yelling at them. 

I tried to tell him that this will shift him to Chaotic Neutral if he continues, but he says that he has to act more evil before he can shift there. I believe, if he’s just doing whatever the heck he wants, then that’s not Chaotic Good and therefore he’s going to end up shifting, even if he’s not doing acts of evil. 

What do you think I should do? 

Smashing quest items and losing your temper don’t necessarily mean you aren’t Lawful Good.  Everybody has bad days, so a few outbursts aren’t necessarily problematic.  What really matters is his pattern of behavior and how his deity responds to it.  If his pattern of behavior is shifting to a more consistent irrational basis (and it isn’t cute & endearing irrational behavior like Don Quixote), then his connection with his deity should be used to get him back on course.  Any powers that are granted by his connection with his deity should be diminished if she doesn’t like the way he is acting.  She may even come down and have a talk with him (depending on his level & importance to her).

Like another commenter said, it really sounds like it’s just lazy roleplaying.  If that’s the case, have a conversation out-of-game with the player to ensure their character concept is still what it used to be and that they have a firm grip on it.  If they want to change it, provide them an avenue in-game to justify the change in character.  Alignment isn’t immutable, and your game’s plot should hopefully have some effect on the players.  If that effect alters their original alignment they shouldn’t be punished but rewarded for good roleplay.  If, on the other hand, they just want to be wacky misfit murder hobos, then perhaps the world and its deities need to start reacting to them accordingly.

The thing is that at that time, I think he said his character was frustrated. I’d be willing to retcon the night and say his character had a concussion from beating his head against the quest item. But his character seems to be escalating because of another PC just egging him on anyway, lazy role play or not. 

I want to impress upon the players that their actions have consequences, shifts in moral alignments and reactions from gods included. But sometimes they like to argue against me for the sake of arguing and sometimes they think it’s unjustified to be punished because they want to wave their hands and give me some BS that doesn’t seem to work. 

They aren’t interacting with the story, as much as I’m trying. They just go in and mess things up. Another person brought up that I might have to ask them if they just don’t want to be heroes and I’m bringing that to a vote this week. It could also be that they don’t feel firmly grounded in the setting yet, something I’ve been trying to fix, but they still really don’t seem to care. 

I guess overall my point is that I’m worried this is a slippery slope. I am attempting to nudge them back on course without having to take drastic measures. 

It sounds like you and your players could probably really benefit from The Same Page Tool.  It is a questionaire/survey designed to get the GM and the players all on the “same page.”  Maybe you should bring it up the next time you all get together and see what everybody’s expectations are.  That can go a long way in avoiding both player and GM frustration.

weilongfu:

Ok more experienced D&D DMs on tumblr, I need your advice.

I have a PC who was Lawful Good but he got shifted to Chaotic Good. Ironically he follows my homebrew goddess of order, law, and justice. He wants to role play as a character who hates all other gods but his. And by now I’ve decided that that’s fine and reasonable enough.

But lately he has his character acting a little more irrationally. Trying to smash a quest item because it wouldn’t give him a nice bonus like it did another PC because she got to it first and putting things in the hands of statues and knocking them out before yelling at them. 

I tried to tell him that this will shift him to Chaotic Neutral if he continues, but he says that he has to act more evil before he can shift there. I believe, if he’s just doing whatever the heck he wants, then that’s not Chaotic Good and therefore he’s going to end up shifting, even if he’s not doing acts of evil. 

What do you think I should do? 

Smashing quest items and losing your temper don’t necessarily mean you aren’t Lawful Good.  Everybody has bad days, so a few outbursts aren’t necessarily problematic.  What really matters is his pattern of behavior and how his deity responds to it.  If his pattern of behavior is shifting to a more consistent irrational basis (and it isn’t cute & endearing irrational behavior like Don Quixote), then his connection with his deity should be used to get him back on course.  Any powers that are granted by his connection with his deity should be diminished if she doesn’t like the way he is acting.  She may even come down and have a talk with him (depending on his level & importance to her).

Like another commenter said, it really sounds like it’s just lazy roleplaying.  If that’s the case, have a conversation out-of-game with the player to ensure their character concept is still what it used to be and that they have a firm grip on it.  If they want to change it, provide them an avenue in-game to justify the change in character.  Alignment isn’t immutable, and your game’s plot should hopefully have some effect on the players.  If that effect alters their original alignment they shouldn’t be punished but rewarded for good roleplay.  If, on the other hand, they just want to be wacky misfit murder hobos, then perhaps the world and its deities need to start reacting to them accordingly.