All manner of scifi/fantasy/nerdness: RPGs, comic books, Firefly, RPGs, Community, Buffy the Vampire Slayer, RPGs, Avengers, Doctor Who, And RPGs. And comic books. And RPGS. Not a "fandom" blog, unless D&D alignments count as a fandom.
My boss plays DnD in the small group we run once a month, he plays a Bard. Today he was part of a bard competition at a festival and so I made him sing a song out loud to win with the other players as backup singers. He sang Evita - Don’t cry for me Argentina but replaced the town name with the fantasy town’s name. It is possibly the best DnD moment ever.
Here are some things I want to do in the near future:
1. Finish the world-building for my novel and start writing it in earnest.
2. Go to an amusement park.
3. Go on an adventure, much like the Goonies.
4. Run a new D&D campaign.
5. Start playing around with FL Studio again and try to make some music.
I am pretty sure all of these things can and should be accomplished at the same time with one really, really epicly awesome gaming session.
People trying to justify why their character is “Good” using moral relativism in D&D/PF piss me off.
So I’m looking at my recent posts and I’m not sure why I’m tagged in this? Am I getting called out for something I posted, or are you just looking for solidarity? What’s the context here?
When talking alignment, I have a pretty narrow range of what I consider allowable “good” behavior, but my views on the “lawful” part are a bit more generous.
I got a guy, who is the GM for my main PF group, that has said that “enhanced interrogation” does not violate CG, and that were I push for a very strict objective view of what is “Good” and “Evil” when I run PF he won’t play unless I gave him some bullshit 36 page paper explaining good.
I have half a mind to strip out alignment when I do run the Emerald Spire for my group and just let certain classes be horribly gutted. Or tell him to piss up a rope.
He’s 85% of the reason I tend to play LE or LN in PF.
Ah okay, thanks for the clarification.
Moral relativism is where I think a lot of people start to mis identify their character’s alignment. For me and my games it’s important to recognize that alignment is an external mechanic of the game. It’s very “meta,” in that the actual characters and game world aren’t arguing about “Lawful vs Chaotic” or “Good vs Neutral,” etc. Sure, they have a concept of morality and the legal/justice systems of the world around them. But characters shouldn’t be focused on ensuring they maintain their “Lawful Good” or “Chaotic Good” status. That is a function of the player, not the character.
This is important because about 90% of “bad guys” think they are the good guys. With the exception of a few sociopaths, most villains think their actions are justified and would not classify themselves as “evil.” A character is not Evil because they are dedicated to an alignment. They are evil because their worldview makes their individual needs, wants, desires, and perspective more important than the greater good of humanity (or whatever society they happen to be a member of).
You don’t need 36 pages to explain “good.” This exactly why I keep throwing that “You’re a bad person and you should feel bad” image around whenever folks try to justify their Evil campaigns as being Not That Bad (TM). If your methods and motives require OTHER people to make sacrifices and face hardships so YOU can triumph, then you definitely aren’t good.
While I can see someone trying to make the case for “Enhanced interrogation” being CG, there is an extremely narrow set of circumstances and techniques I can see anyone making with a straight face. As a GM, I would have to look through the CG deity list and, if I can’t see the paragons of Hope, Luck, Freedom, Growth, Joy, Art, or Hunting being on board with it, there’s no way it’s Chaotic Good.
A DM who has been DMing for 15 straight hours. (via 1thilwen)
It’s really easy to think that the GM is somehow separate from the rest of the player group. They’re behind the GMing screen running the game. Controlling the monsters and villains that kill your characters.
But really, your GM is just trying to have fun, too. Just a little bit differently. Maybe they love world-building, or plot-writing, or playing all the NPCs. Maybe they just need an excuse to get everybody together and hang out.
Maybe they just wanted you to have fun and were willing to defer their own preferences so the group could get to play?
Maybe they just want to see monsters get stabbed and good guys win?
Maybe they just like hanging out with you on a regular basis but neither one of you is about to join a bowling league?
The person on the other side of that screen wants to have fun too, and they’re putting a lot of work into it. Please let them/us have fun. :)