All manner of scifi/fantasy/nerdness: RPGs, comic books, Firefly, RPGs, Community, Buffy the Vampire Slayer, RPGs, Avengers, Doctor Who, And RPGs. And comic books. And RPGS. Not a "fandom" blog, unless D&D alignments count as a fandom.

 

Anonymous asked
do you think it would be possible/fun to do a RPG over the internet? like with skype, screen sharing, online dice rolly things, etc?

We tried this one night in my Nova Praxis campaign.  We were all able to play on our regularly scheduled night, but folks were going to be running late enough (and I live in an area with notoriously awful traffic) that we decided to just try it via Google Hangout.

Now, none of us are munchkins.  We mostly play for RP and character development, so rolling wasn’t even an issue.  The GM just told us to make rolls and we told him what the results were; no online rolling for public verification or anything.

I found it to be kind of difficult and clumsy.  This is primarily due to the fact that nuanced social interaction is really hard to do via webcam.  It’s like that awkward 2 second delay in cellphone calls that causes you and the person your talking to start every other sentence at the same time?  And you constantly feel like you’re both interrupting the other person as well as feeling like they’re interrupting you?  Now multiply that by 4 Player Characters and 1 GM/NPC, and it was just a really difficult hump to get over.

Now, I would imagine that if we did that on a regular basis we could adapt to the medium.  Also, if we weren’t so used to comfortable with each other from our years of playing live together, it might not be as bad coming in fresh to online RP.  I actually wouldn’t expect a new group who met online and played online to have as many difficulties as I did.  I just found it rather clumsy and not particularly satisfying.  I would definitely do it again if the alternative was not playing at all, but I didn’t really enjoy it much.

corruptionpoints:

lawfulgoodness:

charliezardrps:

not all character development exists to make someone a better person

people turn into assholes, too. They become more  manipulative, arrogant, clingy, irritated… complex.

and that’s okay, that’s important.

explore that.

✧・゚:*✧・゚:* \(◕‿◕✿)/ *:・゚✧*:・゚✧

image

I’ll respectfully disagree with you on this, LG!

As you stated in tags, “I don’t want to be around jerks in real life, why would I want to hang out with them in my fantasy worlds?” which is a fair an valid point to make. However, I think it is disingenuous of a story to exist in a world where everyone becomes a better person. 

I’m right on board with you on how I also want to see heroes win, and not feel silly about wanting heroes to win. I love Superman stories, i don’t think they’re boring. I get tired of the constant gritty filter that tends to wash over  heroes to engender a greater sense of realism.

However, and this is where i disagree, it would be an alternate form of filter to say that all people only get better in the same manner that “gritty filter” makes people only get worse.

I think that drawing into either direction too heavily isn’t a great option. Some people turn into jerks through their reactions and involvements and perspectives on events around their lives, both fictional or real. Some other people decide that being around jerks is lame, because it is lame, and decide to move on without them. 

That is where I would find complexity. If a group of characters came up from the same starting point, and went through the same interactions, but character A takes it one way (developed into a jerk) and character B takes it another (developed into a non-jerk), it would make for a fully-rounded and complex story. Some folks are Magnetos, and some folks are Xaviers. 

I gotta say, I was really REALLY pleased with my post.  Even now, scrolling up and looking at it there, it really makes me laugh.

I know there are other ways to play and folks are welcome to play like that.  My main problem is with using the words “development” or “growth” to describe someone becoming more and more of a jackass.  

That’s not development.  That’s regression.

This isn’t something I really feel that strongly about.  I’m primarily just pleased with my use of Grumpy Cat in response to the smiley sparkles of the OP.  Although that probably makes me a jerk and negates the point I was trying to make.  :D

charliezardrps:

not all character development exists to make someone a better person

people turn into assholes, too. They become more  manipulative, arrogant, clingy, irritated… complex.

and that’s okay, that’s important.

explore that.

✧・゚:*✧・゚:* \(◕‿◕✿)/ *:・゚✧*:・゚✧

thegmscreen:

#dnd tip: give your group at least one interesting NPC to roleplay with each game.

— SlyFlourish (@SlyFlourish) April 14, 2014

Gaurd: Name?

Celion: Celion

Gaurd: Last name?

Celion: I don't have one

Gaurd: *Suspiciously* You don't have one?

Krid McBardabs: It's McBardabs!

Celion: WHAT?!?!

Gaurd: Sister?

Krid McBardabs: Wife.

Celion: I AM NOT HIS WIFE!

Krid McBardabs: We're here for marriage counseling

quietandangry:

I earned my Polyhedron dice tattoo. I have been playing pencil and paper RPGs since middle school and I needed this on my body.
The tattoo was done by Matt Ahlsen of Hallowed Ground Bodyart Studio in Portland, Maine.

quietandangry:

I earned my Polyhedron dice tattoo. I have been playing pencil and paper RPGs since middle school and I needed this on my body.

The tattoo was done by Matt Ahlsen of Hallowed Ground Bodyart Studio in Portland, Maine.