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Day 12 of the 30-day RPG meme: Largest Slain Monster

Day 12:  What is the largest monster you’ve slain?

I once killed a large tentacled swamp-monster of undetermined size.  I had to make a climb check to get up to it’s mouth, failed a dex check and fell INTO it’s mouth, and then hammered my way back out of it.  Fortunately, being inside of its mouth negated the Damage Reduction (DR) it was getting from external attacks.  And I lived through it!

livewire-voodoo:

technomancer “eco”-activists who oppose spam, garbage content and mismanagement of data as Matrix pollution

outofcontextdnd:

GM: You recognize the riders from legend; they seem to be The Four Horsemen.

Bard-barian, in character: Everywhere we go, there’s demons, angels, demigods bossing us around, wanting favors, getting us into trouble, sending us out for groceries. No more. *shouts to the horsemen* NO. GO THE FRICK HOME.

None of that, ‘Oh well if you’re truly sorry, there’s nothing I can do,’ horse$***. No, he coup-de-graces your ass because he’s a ***-damn Paladin. His job is killing evil. You know what his job doesn’t entail? Being a sympathetic ear for every whiny NE or CN or LE douchebag who’s only being evil because the world is unfair to him or every punk that lets his own dislikes or laziness overcome his own personality.

You know what unfair is? Being able to know what kind of person everyone is before you even talk to them. Smelling evil so potent on a mother**** that you want to sink your fingers in his chest and pull that tar out until the screaming stops. Having the psychotic urge to murder people that you’ve never even met, for the sole reason that your God decided that you ought to be his right hand without your choice in the matter, that’s unfair.

But unlike Evil McBlacknails over there, that Paladin puts on his helmet, sharpens his sword, and then continues walking through crowds of people day by day, resisting the urge. Seeing evidence of injustice so black it makes him sick. Seeing murderers and rapists walk the street, watching good men hang as evil ones pull the lever. Saving his righteous violence for when the situation exactly, specifically, precisely calls for it. Surgically removing that which is most evil.

Because he’s a Paladin. And if he gave in to the urge, what would he be?

Who will right the true wrongs if not he?

It’s not about not falling as a Paladin. It’s about falling so f***ing hard you crash through the planet and stand up on the other side.

Powder Keg of Justice - 1d4chan

"As a paladin, I walk on a razor’s edge. Not between good and evil, I could never be something like you, but between "law" and "justice". The "law" I follow doesn’t permit me to harm you, but I could be "justified" in anything I did to you in order to save innocent lives. ANYTHING!"

Filed under: playing a Paladin well.

vanilla-folder:

lauren-draws-things:

skuboglesby:

this is my original LOTR character, his name is Gundalf and he is Gandalf’s brother who uses a gun

image

i’m glad i’ve saved this image for so long

this is my original LOTR character his name is Saurockman and he plays guitarimage

I knew bards get some spells, but gunslingers too?

everythingrhymeswithalcohol:

everythingrhymeswithalcohol:

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everythingrhymeswithalcohol:

everythingrhymeswithalcohol:

Support Bankuei creating Articles and game aids on tabletop roleplaying games,

"I write about roleplaying games on my blog Deeper in the Game. I try to write mostly about techniques people can use to have more fun with their games - a lot of general tools for any kind of game, sometimes game specific play aids or advice, and sometimes a bit about social aspects of gaming culture. This includes game theory, though I try to keep to things which you can observe or use for play or design and not just random thoughts."

http://www.patreon.com/bankuei

General RP ramblings

inannah-sinalune:

I have noticed, shall we say, a definite age and gender bias in playing certain character alignments. Yes, I realize WoW doesn’t have specifically delineated character alignments; but it has suggestions of alignments. Forsaken and death knights are, by implication, perhaps inherently “evil” or at least not totally good. Rogues tend to be Evil or at least Neutral. Priests, on the other hand, can be good or evil (Holy vs. Shadow). Druids tend to be seen as Neutral or Good. Paladins can often be Good but can also be played as terribly corrupt (see Blood Knights). Then you always get the phenomenon of people simply not playing a character within the set lines of lore as written by Blizzard. I don’t have a definite arbitrary problem with this, particularly within someone’s closed RP setting; I find it is only a problem with open RP when one wishes to interact with others and then pulls out something that isn’t accepted canon and expects others to simply accept it without question. Otherwise, if it has been agreed on within our group, bring on the creativity.

Less attention is paid to the older style of D&D alignment, Chaotic-Neutral-Lawful.

There’s a lot I could say about the different age groups and genders who tend to play certain tropes, and I started to - but then I realized this was a distraction from my main point, which is about the Lawful Good alignment.

Often, I see Lawful Good being played as an extremely superficial trope. The lawful good paladin repeats laws without reason. He is a mindless automaton, a policeman almost, who cannot think for himself. Chaotic good characters have broken free of a corrupt system that the lawful good character upholds. She cannot break free of it even if she sees the flaws inherent in it, and thus is an oppressor herself by virtue of staying true to her oaths.

In other words, Lawful Good characters are widely seen as corrupt and mendacious or naive and stupid.

Over time, I’ve come to realize that when I know someone who only plays evil characters, this says something about them as a person - who they are, how they think, how they view themselves. People who exclusively play the “evil” aligned character, especially the chaotic type, see themselves as striking back against a system that is oppressing them. Often it simply means they are very young and it is a natural rebellious stage (I remember a few rather silly chaotic characters of my own). But when this behavior persists well into adulthood, it’s sometimes part of a larger socio-political belief system.

Few people play exclusively Lawful Good characters, or “good” characters at all. I spent a long afternoon thinking about this one time and finally came to the realization that you can’t RP something you don’t understand.

If religious people who actually follow the rules most of the time all seem like stupid schmucks to you - then yes, any Lawful good character you play will be a stand-in for people you hate. And this will lead to more bad RP.

Like it or not, truly Lawful Good characters are not stupid or corrupt. They have made a conscious and informed decision to keep order and peace in society and believe the best way to do so is by obeying the rules and trying to see to it that others do. They may have many nuanced reasons for doing so and they are probably not doing so blindly. They may know very well about the problems with the system but hope to reform it from within.