All manner of scifi/fantasy/nerdness: RPGs, comic books, Firefly, RPGs, Community, Buffy the Vampire Slayer, RPGs, Avengers, Doctor Who, And RPGs. And comic books. And RPGS. Not a "fandom" blog, unless D&D alignments count as a fandom.

 

itsbirds:

My boss plays DnD in the small group we run once a month, he plays a Bard. Today he was part of a bard competition at a festival and so I made him sing a song out loud to win with the other players as backup singers. He sang Evita - Don’t cry for me Argentina but replaced the town name with the fantasy town’s name. It is possibly the best DnD moment ever.

ninja-turtles-inc:

I’ve done a bad thing…I play d&d alot, and I have just tapped into star wars rpg

That’s not a bad thing.  That’s the BEST thing.

ninja-turtles-inc:

I’ve done a bad thing…I play d&d alot, and I have just tapped into star wars rpg

That’s not a bad thing.  That’s the BEST thing.

Being a DM

geekgirlsmash:

lawfulgoodness:

lunarscope:

It’s about drawing a fine line between surprising your party, challenging them, keeping your adventure engaging and fun, and not absolutely destroying them.

If you google for generic traps, puzzles and monsters online in the D&D community, a lot of it is pretty much things which insta-kill the party.

That’s not D&D to me, that’s no fun and the DM is the only one who wins.

Screw that kind of DM, man.

Seriously!  I’m working on a huge dungeon and needed some extra trap ideas, and everything I found was a bunch of insta-kill death machines.  I don’t want to MURDER my players.  I want to CHALLENGE and REWARD them.

Have I told you about my hallucinogen trap? Because it was really the single best thing I put my players through. I don’t know what system you’re playing so just come up with saves numbers that are logical. (I don’t know where my notes are, so just go to town). The trap itself sprays out a gold and purple swirling, sparkling, fog, and makes all of your players hallucinate in different ways.

As the DM, you write up a series of hallucinations that your players can experience on strips of paper, and have the players pull one out of a box, bag, hat, whatever and they have to RP whatever is on the paper they get (upon the second save, they get to pull another hallucination if they fail). 

My players loved it, One of them was standing on a chair screaming about how chipmunks were trying to eat her (that’s the player not the character). I sent them into combat, still tripping from it, some of them flat out ignored the creatures, one was convinced she was a giant, and tried to stomp on them. It was beautiful. 

Being a DM

lunarscope:

It’s about drawing a fine line between surprising your party, challenging them, keeping your adventure engaging and fun, and not absolutely destroying them.

If you google for generic traps, puzzles and monsters online in the D&D community, a lot of it is pretty much things which insta-kill the party.

That’s not D&D to me, that’s no fun and the DM is the only one who wins.

Screw that kind of DM, man.

Seriously!  I’m working on a huge dungeon and needed some extra trap ideas, and everything I found was a bunch of insta-kill death machines.  I don’t want to MURDER my players.  I want to CHALLENGE and REWARD them.

Recently, it’s come to my attention that a group of people are deriding D&D5. Not for this section in particular, although the reason does have to do with inclusion in a way. You see, a few people that have been labeled as toxic within the RPG community were hired on as paid consultants for D&D5. What does toxic mean? In one case, that means excluding certain subsections of people from RPG gaming in general, with much vitriol and anger. In the other case, the person in question has a history of harassment and stalking others, especially cis women and trans people.

Unfortunately, the RPG community is not the safest of spaces. Being inclusive is not just about putting a section in your book saying, “You should be inclusive.” It’s also about acting on the words you write. Creating a community where others can feel safe sometimes means pushing out others who are toxic to that community.

So, does the inclusion of these toxic individuals as paid consultants mean that D&D and Wizards of the Coast are being exclusionary? Is credibility lost in that regard? On the other hand, does the message that this section of inclusion preach stay true, even with this new information? I feel like that is a conclusion that each person should come to on their own. For Sage LaTorra, who wrote one of the articles above, it means he will not be purchasing D&D5, and I can’t begrudge him that. I also don’t feel like I can begrudge someone who does buy it because they feel like they are supporting a game with a positive message. Both approaches have their merits, I think.

For me, it feels like a step forward…but also a step backward. So, in essence, it feels like we actually haven’t moved at all. Many other indie games, like Avery McDaldno’s Monsterhearts, have much more eloquent depictions of queer characters, and have been doing so for much longer. As it usually happens with big corporations finally catching up to indie developers, their first step can be plodding and clumsy. I can only hope that it leads to a much more decisive and sure second step.

The Nathan Fillion Alignment Chart

Okay, so I admit several of these are sort of ham-fisted, but when I realized the top line I just had to finish it off.

TONIGHT’S THE NIGHT

thegentlemangamer:

Tonight is the reason we buy Crown Royal and only keep the bags.

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Tonight’s the reason we iron our threadbare CafePress T-shirts from college.

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Tonight’s the reason we doodled flames in our moleskin’s margins all week. [source - Yuko’s Tumblr]

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Tonight’s the night we drink our beer from a leather mug with a coat of arms on it. [source - Etsy]

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Tonight’s the reason why we spent all day searching the "Women Fighters in Reasonable Armor" Tumblr page.

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(mmmmm… dat Nightingale cosplay)

Tonight’s the night we sharpen our pencils, polish our dice, and practice our funny accents. [source]

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Tonight… IS D&D NIGHT!

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NOW GET IN THERE AND CRIT SOMEBODY!

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